F.A.Q

Frequently Asked Questions

a chess set will have a total of 32 pieces, with 16 white and 16 black pieces on either side of the chessboard.

King Queen Rook (looks like a castle) Bishop Knight (looks like a horse) Pawn

Rook - Rook is the second most powerful chess piece. In chess, each player has 2 rooks. A rook moves horizontally and vertically both back and forth. Bishop - In chess, each player has 2 bishops. A bishop can move backward as well as forward but only on the diagonals. Note that a bishop on a light-colored square can move only on the light-colored square. While the bishop on the dark-colored square can move only on the light-colored square Queen - A queen which is generally considered the most powerful chess piece. In chess, each side has only 1 queen. Can move both horizontally, vertically as well as diagonally, front and back. However, a queen can’t jump like a knight, and neither can a queen move like a knight! Knight - Knight is a special chess piece because, in chess, it is the only piece that can jump over other pieces. In chess, each player has 2 knights. A knight moves in a typical L shape pattern. First, it moves two steps straight and then quickly takes a turn on the immediately adjacent square. King - King is the most valuable chess piece on the chessboard. In chess, each side has only 1 king.A king moves in any direction but only up to one square. Pawn - Pawn is the smallest and the least powerful piece in chess. In chess, each player has 8 pawns. A pawn can only move one step forward throughout the entire game. However, on the first move of the pawn, a player is allowed to move the pawn two steps if he or she wants. Note that a pawn can’t move backward. In fact, it is the only chess piece that can’t move backward.

Whenever a pawn reaches the last rank of the opposite side of the board then the player can replace that pawn with either of these four chess pieces, queen, knight, rook, or bishop. This is known as pawn promotion. Remember that the pawn can’t be replaced with another king nor with another pawn. Also, it is not mandatory to replace the pawn with your previously captured pieces.

CHESS BOARD SETUP

8 Pawns go in second to last row
2 Rooks (Castles) go in the corner
2 Knights (not Horses) sit next to Rooks
2 Bishops go next to the Knights
Light Queen sits on a light square, Dark Queen sits on a dark square
One square left open for the King

From the vantage point of each opposing player, the square to the far left, in the nearest row, is always black.

Knight = 3 pawns (3 points)
Bishop = knight (3 points)
Rook = knight plus 2 pawns (5 points)
Queen = 2 rooks = 3 knights (10 or 9 points)
King = Knight + pawn (4 points)
According to this point system, a pawn is considered the weakest piece in chess with only 1 point. After that comes the knight and bishop with 3 points.
The next piece is a rook with 5 points. It is considered the second most powerful piece in chess. The queen is worth 9 points, the highest.
A king is assigned no points because you cannot capture a king in chess.
Rather a king is priceless (infinite) because whenever your king is checkmated you lose the game immediately.

From the vantage point of each opposing player, the square to the far left, in the nearest row, is always black.

Knight = 3 pawns (3 points)
Bishop = knight (3 points)
Rook = knight plus 2 pawns (5 points)
Queen = 2 rooks = 3 knights (10 or 9 points)
King = Knight + pawn (4 points)
According to this point system, a pawn is considered the weakest piece in chess with only 1 point. After that comes the knight and bishop with 3 points.
The next piece is a rook with 5 points. It is considered the second most powerful piece in chess. The queen is worth 9 points, the highest.
A king is assigned no points because you cannot capture a king in chess.
Rather a king is priceless (infinite) because whenever your king is checkmated you lose the game immediately.

• White (Light Colored Piece) Moves First and then the players alternate their turns.
• Only one piece can be moved in a single turn except in castling in which the king and rook both move simultaneously in a single turn. (You can read about kingside and queenside castling here)
• While capturing any piece you first remove that opponent piece from the chessboard and occupy that square with your own piece (which you used to capture the opponent piece).
• You can’t skip a turn in chess.
• You can’t capture your own piece in chess.
• You can move the chess pieces only according to how they are allowed to move. For example, a king can only move one step forward in any direction. So you have to move your move king like that only. You can read about how the chess pieces move here.
• There are also some special moves like pawn promotion and en passant about which you must have an understanding.
• Checkmate ends the game. The side that checkmates his or her opponent wins the game. Whereas the other side who gets checkmated loses the game.

That totally depends on what your opponent does, but usually, it’s better to be cautious with your Queen. It can be really tempting to use it, as it has more freedom of movement than any other piece. That said, moving it too early in the game can put you at a big disadvantage. Plus if the intended threat behind you moving your Queen doesn’t come off, you waste a move in getting it back to a safe square.

Actually, they’re more important than you might think. Many new players think that pawns aren’t all that important, but they provide valuable protection to your more useful chess pieces. They can only be moved forwards too, so any moves your pawn makes can’t be undone.

A stalemate happens when your opponent has no legal moves to make on his/her turn, but is also not directly in check. It is not considered a checkmate, since the prerequisite for a checkmate is that your opponent must be in check in the first place! In chess, you win when your opponent is in check and has no legal moves to get out of check (checkmate). In stalemate, you've only fulfilled half of that definition. In this case, you do not win -- the game is unconditionally declared a draw! Stalemate is a very important rule that will not be changed, no matter how many impassioned letters you write to your local chess federation. It is a pattern that helps define specific endgame drawing techniques, and is critical to learn. To avoid stalemates, try to continually deliver checks until mate, or ensure that your opponent's king has a move until you can set up a mate.

• Stalemate - This is when the current player has no legal moves and is not in check.
• Three fold Repetition - This is when the same exact board has appeared 3 times in the game. Note that one player moving a piece back and forth is not enough, the entire board must match a prior board.
• Insufficient material - There is not enough pieces on the board to be able to checkmate a player. For example, King vs King cannot checkmate.
• 50 move rule - Each player has made 50 moves without pawn movement or captures.
• Player’s agreement - This is when one player offers a draw and the other accepts.

The 20 40 40 rule implies using 20% of the time on openings, 40% on the middle game, 40% on the end game to focus on all elements of chess.

The three basic principles that you must follow in a chess opening are as follows.Develop your pieces by moving them out from their starting squares.
Don't make a lot of pawn moves right in the beginning and focus on opening lines for other pieces.
Don't bring your queen out very early to avoid losing her.
CASTLING IN CHESS How to castle in chess Castling is a special move to make the King safer. In one turn, the King moves two squares towards one Rook and that Rook jumps over the King, landing next to the King. Special Move: Castling A rook can also do ‘castling’ (a special move). Castling is a move in which the rook and the king both move together simultaneously in a single move. The king moves two steps on either left or right side and the corresponding side rook moves just beside the king. When can I castle in chess The King cannot castle if either the King or the Rook involved have already moved in that game. There can be no pieces between the King and the Rook. The King cannot castle while in check. The King cannot castle into or through check. The King can never “un-castle”.

No, a king can’t kill a king in chess. Moving the kings next to each other is not allowed in chess as it also puts the first king in check which is illegal. However, a king can checkmate another king indirectly.

A battle ends when both you and your opponent have ended their games. When this happens, if your score is greater than your opponent's then you WIN. If your score is equal to your opponent's score at the end of the battle, the game is TIED and both of you will get your battle entry fee back to your accounts. These are possible scenarios in which a battle could end: Your game has ended first • If your score was lower than your opponent's score, your opponent's game ends as well and you LOSE If your score is higher than your opponent's score, the opponent can continue to play until he/she beats your score or his/her game ends. You will be shown a GAME OVER screen where you can see your opponent's progress. 1. If he beats your score, you LOSE. 2. If his games end before reaching your score, You WIN

Generally, the maximum duration for which the game can be paused is 10 seconds. It may change in the future.

Open GOC app – select the tournament- hit the play button at the bottom of your screen – pay the entry fee for the tournament and begin the game.

Open GOC App -> Click the option button (three dots) on top right of screen>> Click Game History

Tournaments are available for durations as low as 20 minutes to as high as even a day or more. You can check the Tournament's Starting and Ending time in front of each tournament's name and also by clicking on the tournament name.

Unless specified explicitly, there is, generally, no limit on how many times you can attempt to play the game within the duration of the tournament.

No. Once you have registered for a tournament, and the entry fee has been deducted, it cannot be refunded. So, please make sure of the start time and end time before registering.

No. Once you have registered for a tournament, and the entry fee has been deducted, it cannot be refunded.